Beren’s Original Edition Mini Finder (Good OE Miniatures Finder)

Bifur Database (This is a link to my Dropbox; the Bifur Database is opened via Microsoft Access and is the most complete OE Database available, with search and warband functionality, among other things)

Ira’s Revised Edition Miniatures Page (Lots of DDM info, mostly Revised Edition but some OE)

Pathfinder SRD (Open Game Content)

D&D SRD (3.5 Open Game Content)

DDM Guild (Link pending correction)

Plasticrypt (Kind of active minis forum)

Vesivus (Original Edition Photos and Stat Cards)

Roll20 (Excellent Virtual Tabletop)

DDM 2016 (Not active yet; Future home of my DDM Storefront)

DDM Tactics (Not active yet; Future home of my DDM Accessories Company)

eBay (The best source for D&D Miniatures currently)

BoardGameGeek (One of the biggest general gaming sites on the ‘Net)

League of Legends (What I do when I’m not working or doing DDM stuff)

7 thoughts on “Links

  • Pingback: Friday Quickie, Links Page Update | Playing With Myself

  • March 10, 2015 at 2:11 am

    Heya, thanks for the note! Next time I update the links page I will be sure to add these. I remember when someone at Wizards used to do puzzles like this for MTG in issues of Scrye. We would spend hours trying to figure them out!

    Thank you!

    • October 31, 2016 at 1:05 pm

      Oh yeah! My dad showed me these videos a while ago. My cat Malibu acts just like that too! I would absolutely love it if you could draw Gabriel!

    • November 7, 2016 at 1:00 am

      Thanks a bunch for sharing this with all of us you actually know what you’re speaking about! Bookmarked. Kindly also talk over with my site =). We may have a hyperlink change agreement between us!

    • December 25, 2016 at 6:54 pm

      Hmm that’s a good point. I’m not 100% sure how to get flashpunk to do that but I’ll think on it (suggestions welcome), what you could do in the meantime is just sync the positions of the bodies in the ‘added’ function before you make the joint.So in the added function above: body.setPosition(_joinTo.body.getPosition());

    • February 11, 2017 at 3:02 pm

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